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Board · University War · Season 1

Blind Omok

Five in a row on a board nobody can see. Call coordinates, keep it all in your head.

Level 3 of 3 · Hard15 min2 playersvs AIOnline
Appeared inHidden
Mode
Full rules

How to play Blind Omok

No boardNobody sees the board. On your turn, call a point by column (A–O) and row (1–15).
Heard by bothEvery call is announced. Keep the whole board in your head.
Bad callsA taken point or a 3-3 point is refused. One re-call per round; after that a bad call loses your turn.
WinFive in a row wins the round. First to 2 rounds wins.
Read the full rules

Settings

How to play

  1. No boardNobody sees the board. On your turn, call a point by its column (A to O) and row (1 to 15).
  2. Every call is heardBoth players hear every call. Keep the whole board in your head.
  3. Bad callsYou cannot play a taken point or a 3-3 point. You get one re-call per round; after that, a bad call loses your turn.
  4. WinFive in a row wins the round. The first to win two rounds wins the match.

Rules

Blind Omok is five-in-a-row (omok) played without a board in sight. Two players call coordinates in turn and have to keep the whole game in their heads.

Calling

The board is 15x15. Columns are A to O from left to right, rows 1 to 15 from bottom to top; H8 is the centre. On your turn you call one point. Every call is announced, so both players always know the full game, if they can remember it.

Points you cannot play

  • A point that already has a stone.
  • A point that would give you two open threes at once (a “3-3”). This applies to both players. A move that makes five in a row is always allowed.

A refused call is announced. You may call again once per round. After that, a refused call loses your turn.

Winning

Five or more of your stones in an unbroken line, across, down or diagonally, wins the round. The first player to win two rounds wins the match.

Our version

  • From the show: no board for the players, 2 minutes per call, no 3-3, a single re-call, best of three rounds, and the loser of a round calling first in the next.
  • One re-call per round. The show’s rule says a re-call is allowed only once; we give each player one per round. Once it is used, a refused call loses the turn (no stone is placed).
  • First call of the match: a coin flip (on the show, the top player of the ace selection chose).
  • After a round the board is shown face up for a few seconds, then the next round starts.
  • Timer: 2 minutes per call, as on the show. Running out of time loses the turn.
  • Call log: on by default, listing every call of the round. Turn it off in Settings to play the way the show did.
  • The AI hears every call like you, but forgets some older stones (often on easy, rarely on hard), so it can call a taken point too.

Sources: Namu Wiki’s account of the episode.

Strategy

Play close to the centre. H8 and its neighbours are easy to name and easy to picture.

Talk to yourself. Group your stones in a shape you can name: “a diagonal from G7 to J10” is easier to keep than six separate points.

Remember their last three. Most threats come from the most recent stones. Replay the last few calls in your head before you call.

Save your re-call. It is your safety net for the whole round. When unsure whether a point is free, pick another good point you are sure of.

Questions people ask

Can you play Blind Omok from University War online?

Yes. Mindverse has Blind Omok against an AI at three levels, and against a friend in an online room.

What happens if I call a point that is already taken?

The call is refused and announced. The first time in a round you call again; after your one re-call is used, a bad call loses your turn.

What is a 3-3?

A stone that makes two open threes at once. It is not allowed for either player, as in the show's rules. Five in a row is always allowed.

Is there a list of the calls?

Yes, the call log, on by default. The show had none. Turn it off in Settings to play purely from memory.

How is this different from Blind Five-in-a-Row?

In Blind Five-in-a-Row (The Devil's Plan) you see where the stones are, just not whose. Here you see no board at all.

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