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Cards · Bloody Game · Season 3

Blind Bet

Bet on a card you cannot see, then play one you can. Highest sum takes the pot.

Level 3 of 3 · Hard12 min2 playersvs AIOnline
Appeared inHidden
Mode
Full rules

How to play Blind Bet

Blind cardYou see their blind card (1 to 12), never your own.
BetBet, call, raise or fold. Fold an 11 or 12 and you pay 10 extra.
Open cardAfter a call, both secretly play one of their open cards 1 to 10. Each is used once per round.
Highest sumBlind + open: highest takes the pot. Win with a 1 or 2 for 10 extra. Equal sums carry the pot.
Read the full rules

Settings

How to play

  1. Blind cardEach turn both players get a blind card from 1 to 12. You see your opponent's, never your own.
  2. Bet or foldBoth ante 1 chip, then take turns to bet, call, raise or fold. Folding an 11 or 12 costs 10 extra chips.
  3. Play an open cardAfter a call, both secretly choose one of their open cards 1 to 10. Each open card can be used once per round.
  4. Highest sum winsBlind card plus open card, highest takes the pot. Win with an open 1 or 2 and you take 10 extra chips.
  5. Two roundsPlay two rounds of 10 turns. A player with no chips loses at once; otherwise more chips wins.

Rules

Bloody Game is a Korean web survival show. Contestants live in a house split into a comfortable upper floor and a bare basement, and they compete for a shared prize pot through games, votes and deals. Losing a death match can mean leaving the house. Blind Bet was the day 6 death match in Season 3: a two-player card duel that mixes Indian Poker style betting with a hand of cards you have to ration.

These rules are reconstructed from fan sources and may differ from the broadcast in places.

The cards

Each player starts with 30 chips and ten open cards numbered 1 to 10. There is also a shared blind deck of 24 cards: the numbers 1 to 12, twice each.

A turn

  1. Both players put 1 chip into the pot.
  2. Each player gets one blind card, turned so only the opponent can see it. You see their blind card, never your own.
  3. Players take turns betting. The opener must bet or fold. After that you can call (match the bet), raise (match it and add more) or fold.
  4. When a bet is called, both players secretly choose one of their unused open cards. Then everything is revealed.
  5. Blind card plus open card: the higher sum takes the pot.
  6. Each open card can be used only once per round, so every high card you spend now is gone for the rest of the round.

Special rules

  • Fold penalty: fold while your own blind card is an 11 or 12 and you pay 10 extra chips.
  • Low-card bonus: win a showdown with an open 1 or 2 and you take 10 extra chips.
  • Equal sums: nobody wins and the pot carries over to the next turn.

End of the game

The game runs for two rounds of 10 turns. A player who runs out of chips loses at once. After the last turn, the player with more chips wins.

Our version

The broadcast rules are only known from fan write-ups, so some points had to be decided:

  • Turn 1 starts with a coin flip for who bets first. After that the winner of the previous turn bets first. After equal sums, the same player opens again.
  • The blind deck is reshuffled and every open card comes back at the start of round 2. Round 2 starts with whoever won the last turn of round 1.
  • Bets are +1, +3, +5 or all-in. The opener must bet at least 1 chip or fold. A bet can never be larger than what the opponent can still match.
  • The folder spends no open card, and neither does the winner of a fold.
  • Both blind cards are shown after every turn, folds included, so you can count the deck.
  • Fold penalty and low-card bonus are both capped at the chips the paying player has left.
  • Equal sums spend both open cards, and the pot carries over, including into round 2. If a player is on 0 chips at that moment, or it is the last turn of the game, the pot is split evenly back instead.
  • You have 20 seconds to choose an open card. If time runs out, your lowest unused open card is played. Both players’ unused open cards are always visible; the opponent’s choice is hidden until both have chosen.
  • A finished turn stays on screen for 15 seconds, or until someone taps Next turn.
  • Equal chips after 20 turns is a draw.

Sources: fan wikis and community posts.

Strategy

Start from the card you can see. Their blind card sets the bar. Against a 1 or 2, almost anything you hold wins with a middle open card. Against an 11 or 12 you will need a big open card, and they may have one too.

Ration your open cards. You have ten open cards for ten turns, and folded turns spend none. Every 9 or 10 you burn on a hopeless turn is missing later. When their blind card is huge, throw a 1 or 2 and save the rest.

Hunt the bonus. A win with a 1 or 2 is worth 10 extra chips, which is often more than the pot. When their blind card is low and their remaining open cards are weak, a low open card is a real threat.

Watch their open cards. Their unused cards are public. If their 10 and 9 are gone, a high blind card of theirs is less scary than it looks.

Count the blind deck. Only two of each number exist, and the deck is not reshuffled until round 2. The blind card tracker shows what has come out.

Respect the fold penalty. A big raise from them means your card looks weak from their side, but if they bet hard while holding a low card, you may be sitting on an 11 or 12, and folding it costs 10 more.

Questions people ask

Can you play Blind Bet from Bloody Game online?

Yes. This page has a free browser version you can play against an AI at three levels, with no sign-up. You can also open an online room and play a friend.

How is Blind Bet different from Indian Poker?

In both games you see your opponent's card but not your own. Blind Bet adds a second layer. After the betting, each player secretly adds one of their own open cards from 1 to 10, so a weak blind card can still win with a strong open card.

What happens if you fold an 11 or 12?

You lose the pot and pay 10 extra chips to your opponent, or all your chips if you have fewer than 10.

Why would anyone play an open 1 or 2?

Winning a showdown with a 1 or 2 earns 10 extra chips from your opponent. It also saves your high cards for later turns. Use them when your opponent's blind card is low.

What if both sums are equal?

Nobody wins the turn and the whole pot carries over to the next one. Both open cards are still used up.

What if I run out of time choosing an open card?

You have 20 seconds. If the time runs out, your lowest unused open card is played for you.

Are these the exact broadcast rules?

Not guaranteed. The rules here come from fan wikis and community posts, and a few details were filled in by us. The "Our version" section lists every choice we made.

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